Csgo hit detection. Well no further explination needed. N...


  • Csgo hit detection. Well no further explination needed. Networking, lag, and hit detection: a definitive guide (Read this so you don't look like an idiot talking about lag comp) comments Top Add a Comment [deleted] • 13 yr. A hitbox is a representation of the hit detection system used by the Counter-Strike series. I just want valve to fix the hit detection cause it is so bad. Recorded on 18th October 2016, https://www. sv_ent_showonlyhitbox <Entity ID> This command highlights only the hitbox of a specific entity in the game, allowing for better visualization of hit detection mechanisms. The developers addressed the issue of delayed hit registration by adding optional damage prediction. I've been using both crosshairs I'm familiar with. It leaves the question of where a weapon has hit to just one function, streamlining the programming of weapons. A community dedicated to Counter Strike: Global Offensive, developed by Valve Corporation. 6 CSDM server with proper netsettings and you will experience that the hit reg is far better. Explore CS2 player stats, reputation scores, and AI-powered cheat detection. Its still a server-sided detection, its just that the server tries to calculated the pings involved to make it seem more close to client-sided detection. csgo has some ♥♥♥♥♥♥ hit detection sometimes, to the point where its maddening. Sep 18, 2025 · Your complete guide to CS2 hitboxes & hit registration. Valve's timeless first-person shooter has an incredibly high skill ceiling, and some players will resort to using CS:GO cheats or hacks to make their way to the elusive rank of Global About Object Detection-based external aim aiding for CSGO ai computer-vision gaming counter-strike cuda csgo aimbot object-detection tensorrt aimbotcsgo csgo-aimbot yolov8 Readme Activity 34 stars i realize this probably happens a lot to pretty much everyone but this triggered me hard They won't be able to prove it by using a detection tool, but just as a middle school teacher can tell if one of their students had their parents write their essay, your prof will be able to see that you did not write your project's code. The red box indicates where the bullet appears to have gone, and displays a bullet hole accordingly. r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). However, people being teleported back is definitely a thing in CS:GO, and at times happens everytime I die or kill somebody, but I dont know what is causing it, because just as you said, my ping is always below 50ms, but what I could tell from recorded footage, I sometimes get teleported back ~180ms. Learn damage multipliers, how subtick works, why shots miss, and how to improve. The hit detection that deals damage is server side. I agree. Jun 4, 2023 · Learn how CSGO hitboxes and collision detection work, impacting accuracy and gameplay. CSGO HIT DETECTION -PLEASE KEEP THIS THREAD ALIVE MAYBE VALVE'S IDIOTS WILL FINALLY START TRYING TO FIX IT REGARDLESS OF THE GAME BEING PROFITABLE WITH IT FIXED OR NOT- Games and Esports News CS 2 CS2 patch fixes kill/damage detection delay, removes Mill and Thera, adds new maps November 14, 2024, 02:57 PST Valve released a new patch for CS2 on November 13. Hello there. I've been aiming the same way. BF4 has some of the worst hit detection I've ever seen. how did the first shot miss and second hit CSGO's Hit Detection in Action Alright, so if you've been playing CS at some point you've likely seen, heard of, or used the blue and red boxes that show where bullets go. The community revolving around Valve's game: CS2 - Counter Strike 2: The CS:GO killer. Best free AI detector - simply paste your text to instantly get an overall AI score and advanced sentence by sentence detection. org is the leading Counter-Strike site in the world, featuring news, demos, pictures, statistics, on-site coverage and much much more! And yes - CSGO is trash when it comes to hit registration. Your favorite first person shooter’s favorite first person shooter. Or I'll be comboing, and they're suddenly behind me. The hit detection that does blood, hit animations etc. Sometimes the crosshair is right on the point but miss because of the poor hit detection. A few days ago things were fine but now I can't kill anything without headshots. Can someone explain why can't a super low-poly model (like 100 polys) be used for hit detection instead of boxes? With body regions mapped to a group of polygons in the model. In order to land a hit the blue box must connect with the player hit boxes. And not just server authenticated, but full blown server side hit detection. 86K subscribers in the cs2 community. What the other guy basically tried to say is: CSGO has server side hit detection. i Know everyone have experienced it and it makes me so angry. It feels like everyday you gotta check if csgo is accurate before you play now Reply reply More replies FreeMan4096 • I’ve considered raycast hitbox, region3, . The latest CoD still uses peer-2-peer networking half the time instead of dedicated servers. com/watch?v=3tASgCFSHsAall of this was done in 1 mach! so bullshit i hope vlave will fix it in ne r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). This is the largest and most active CS sub on Reddit. but at the end of the day, this is the best there is #2 Psychii May 27, 2014 @ 6:08pm. cl_ent_showonlyhitbox <Entity ID> This command highlights the hitbox of a specific entity, making it easier for developers to visualize and debug hit detection. At point blank range and a crouch position The community revolving around Valve's game: CS2 - Counter Strike 2: The CS:GO killer. But a blue attack will connect as I counter and I'll just get hit. If it gets fixed i would be so amazingly happy and then csgo will be the perfect game. For example, you will not see a hit (blood) on your client unless the server detected a hit. I didn't change anything at all. A typical model within a game is much too high-poly to perform real-time hit calculations on, so hitboxes are used instead. ago lets make hit reg subtick, great, people can shoot through walls but normal players can lose bullets to an existential void It works better than CS:GO, the issue is with visual feedback. In terms of game design, it readily ties cause (the player presses a 'fire' button, executing a hitscan function) to effect (the hitscan returns a result, the player sees the weapon's effect at that location). On the topic of multiplayer hit detection with bullets, is it best for the client to send an RPC to the server and for the server create it’s version of the projectile immedietly and continue like normal? Let me explain why I think this is awful: I have programmed hit detection The community revolving around Valve's game: CS2 - Counter Strike 2: The CS:GO killer. sh +@sSteamCmdForcePlatformType windows +force_install_dir . Redditor UsFcs explained how it works and proved his points on videos. gg For Counter-Strike: Global Offensive on the PC, a GameFAQs message board topic titled "Great game, but hit detection seems way off. Omg ikr. /steamcmd. HLTV. Thats the only thing the other guy got wrong. It have happened way too many times for me. I’ve been searching the internet and have struggled to find good data that answers my questions. Over the last few days, I can't seem to hit anything. . Contribute to FrozenFish259/csgo-hitsound-maker-external development by creating an account on GitHub. Normally these two will be exactly the same, but random factors (weapon spread) are calculated separately on the server side. Ive been using show impacts alot and ive had so many shots that look like headshots to me miss, i dont get why valve dont do something about this, in a game like CSGO the hit reg is vital and it seems valve dont care, ive seen the difference between client and server side bet over a foot. true There is a Huge problem regarding subtick and lag compensation in cs2,Valve serves are NOT good in any mean and SubTick makes it even worse,at 50 Ping csgo was playable and you had instant feedback,in cs2 the bullets hit the oblivion for unknown reasons and most of all the Shooting animation is not in sync with the shooting,a complete shitshow. For example, to download the Windows CSGO dedicated server on Linux, you can run the following command: . ". The default value -1 indicates that no entity's hitbox is highlighted. Oct 24, 2023 · HIT DETECTION IS BROKEN - direct hits not counting I've seen topics about it before, but here's my proof that there's something wrong with hit detection: YouTube™ Video: Counter-Strike 2 Hit detection system is broken? (hits not registering) Views: 5,048 Mar 19, 2025 · Hitbox A hitbox is an invisible box (or more often a series of boxes) which define the rough shape of a model for purposes of damage-based collision detection. Counter-Strike r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). is all client side. A community for… CSGO sound based external cheat. I’m an A level player in the Chinese csgo system and these shots doooooo hit normally :) this is very weird. And before people Another approach to mitigate the problem of being hit after taking cover is proposed by Lee and Chang [10], known as Advanced Lag Compensation. At point blank range and a crouch position New Series about this is on the roll https://www. 597K subscribers in the csgo community. Scan profiles, view reports, and track cheaters with community tools on CSRep. Counter-Strike enjoys a thriving esports scene and dedicated competitive playerbase, as well as a robust creative community. While the behavior seems to be commonly referred to within the community as "client-sided detection", as a developer I would not call the BF3 system a client-side hit detection. First introduced in Counter-Strike 1. 1 and later appearing in multiple iterations of the game, including Counter-Strike 1. In this approach, when a bullet successfully hits a player, the victim has an opportunity to deny the hit if a “Shot behind cover” situation is detected. TLDR: Skill based hit detection is real, it’s patented, and I have experienced and seen and heard others that do. Discover the role of hitboxes, challenges, and FAQs for a competitive edge. 49 votes, 46 comments. It even has issues when playing offline with bots or in custom maps. In fast-paced action games, even a delay of a few milliseconds can cause a laggy gameplay feeling and make it hard to hit other players or interact with moving objects. Jump on an 1. It's always one body hit of around 30 damage even if I pull down the crosshair and at any distance. The community revolving around Valve's game: CS2 - Counter Strike 2: The CS:GO killer… how did the first shot miss and second hit Like with any competitive multiplayer game, there's a big market for cheats in Counter-Strike: Global Offensive. reddit. CS:GO Awful hit detection I wanted to know the opinion from you guys, I've experienced one of the worst detection system ever, I've heard it's because of the 64 tick servers cs:go runs instead of the 128 tick. youtube. 6, Counter-Strike: Source, and Counter-Strike: Global Offensive, Dust 2 has undergone various changes that reflect not only the evolution of gameplay mechanics but also the needs and preferences of the gaming community. Them hitboxes / hitreg being bad. What's the difference between CS:GO and CS2 shooting Simply put, the CS2 engine registers a hit the exact moment you shoot using the subtick system. Besides bandwidth limitations and network latencies, information can get lost due to network packet loss. Csgo hit detection? my ping is 50 i keep shooting prople but it register 2 hits even though i hit like 5 Showing 1 - 3 of 3 comments wuh The hit detection that does blood, hit animations etc. When will servers be region locked? Locked post. /csgo_ds +login anonymous +app_update 740 validate +quit 117 votes, 57 comments. Share Sort by: Best Open comment sort options Best Top New Controversial Old Q&A Add a Comment myoujou0 • They are Reply reply symitwo • Games and Esports News CS 2 CS2 patch fixes kill/damage detection delay, removes Mill and Thera, adds new maps November 14, 2024, 02:57 PST Valve released a new patch for CS2 on November 13. touched, normal raycasting which one of these would be the absoloute best at getting the person the player is trying to hit? The latest CoD still uses peer-2-peer networking half the time instead of dedicated servers. but at the end of the day, this is the best there is #2 Psychii May 27, 2014 @ 6:08pm While the behavior seems to be commonly referred to within the community as "client-sided detection", as a developer I would not call the BF3 system a client-side hit detection. Why is the hit detection in Cs2 so much worse than in cs go? Since last december this game just feels awfully weird. Improving hit detection By Melody If you're an avid player of Counter-Strike 2 and have been experiencing issues with hit detection, such as your shots falling "back in time" or "trespassing" your target, I've discovered a potential solution that might help. What you see on your screen doesnt matter at all. com/r/GlobalOffensive/comments/586wfz/gruby_getting_csgod_in_fpl/ Rant over. New comments cannot be posted. I constantly unload dead-on magazines and snipes into people with 0 hitmarkers, and then they were shooting nowhere near me and kill me in one bullet and a supposed headshot. 7vxq, 8c4tx, uqtskv, ugt2, u3gd, p8ixe, 7niwj, lavbi, 05lzx, aqovm,