Xcframework support. macOS is not supported. 30 has been released. . To learn more about creating an XCFramework bundle, see Creating a multiplatform binary framework bundle. The configuration system supports both individual platform builds and cross-platform XCFramework generation. XCFramework packaging for macOS, iOS, iOS simulator, and Catalyst projects Full support for Intel and Apple Silicon (ARM64) Easy integration in Xcode 13+ Simplified support for Objective-C projects Extensive sample applications and comprehensive documentation Aug 8, 2025 · XCFramework Generation The external dependency projects include aggregate targets for generating XCFrameworks that support multiple platforms and architectures in a single package. 12) throws the error: “Plugins colliding with each other” Jun 2, 2020 · With XCFramework, we will have the three frameworks built-in, and when the project that uses the framework is built, Xcode will automatically select which of the contained frameworks to use. Declare a binary target in the package manifest First, follow the process to create a new Swift package as described in Creating a standalone Swift package with Xcode. Support for native Swift development (including Swift 5). xcframework targets: ios - iPhone/iPad devices (arm64) iossimulator - iOS Simulator (arm64, x86_64) tvos - Apple TV devices (arm64) tvossimulator - tvOS Simulator (arm64, x86_64) macos - macOS (arm64, x86_64 universal binary) Feb 2, 2026 · Build and Test Relevant source files This page documents the build system and testing infrastructure for the Hermes JavaScript engine. swift file that points to the zipped XCFramework file. Build System Overview Hermes uses CMake as its primary build system to support multiple platforms including Android, iOS/macOS, Linux, and 3 days ago · Apple Platform Builds (XCFramework) XCFramework Structure The apple-xcframework. 5. Support for Swift, Objective-C, and C. Aug 6, 2023 · Building an XCFramework involves selecting the architectures you want to support (e. Note: iOS builds require XCFramework support (Unity 2021+). sh script produces a unified XCFramework that supports multiple Apple platforms and architectures in a single distributable package. XCFramework is a binary that can contain multiple platform-specific variants (even for iOS and macOS at the same time). Before Kotlin 1. The original repository can store all of the source code, and the second repository will just contain a new Package. Mar 31, 2021 · In order to support binary package distribution and Xcode 11, the SDK will need two Git repositories. Oct 2, 2023 · xcframework is just a bundle format for libraries. We should teach binding projects (XI and XM) to accept xcframework bundles. One of the features contained in the release is the official support for XCFrameworks on Kotlin Multiplatform. This section describes the process of creating the xcframework by archiving & creating the final xcframeworks from 2 archives built for iOS & iOS Simulator. g. 30, an Feb 1, 2021 · Stay ahead of breaking changes introduced in Xcode 12 and XCFramework as we delve into the potential compatibility issues and offer practical solutions to ensure a seamless transition, enabling developers to leverage the latest features while maintaining the stability and functionality of their Xcode projects. , arm64 for modern iPhones, x86_64 for the simulator) and then using the build command to compile the Feb 13, 2026 · PLATFORM SUPPORT • Android • iOS • Windows • Linux • Web Tested with Unity 2021 LTS and newer. Aug 8, 2025 · Sources: Xcode/config. Full support for Intel and Apple Silicon (ARM64). When I try to build the Xcode project, the Editor (2019. In addition, we need to r Oct 16, 2020 · This post is dedicated to all the above, and to be specific, it has a double goal: To teach how to create a XCFramework binary framework based on frameworks variants that provide similar functionality for multiple target platforms. To teach learn how to use Swift packages in order to distribute a XCFramework, either those are local or remote. Unity Asset Store Aug 8, 2025 · Apple Platform Configuration Apple platforms use Xcode projects with support for macOS, iOS, and tvOS through unified framework builds. xcconfig 8-36 Building and Running Examples Build Prerequisites To build the example applications: Xcode 11. Jun 10, 2019 · xcframework are a new format of frameworks which allow multiple platforms to live side by side. Successfully tested via TestFlight on iOS. However, if you're not interested in the details of the process of how the xcframework is created, head directly to section: Create xcframework using fastlane plugin. Oct 14, 2020 · Questions & Answers Question, iOS, legacy-topics, 2019-4-LTS rafael-leao October 14, 2020, 1:43pm 1 I added a XCFramework to a vanilla project, under Plugin/iOS. Combine variants of a binary framework or library into an XCFramework bundle that supports multiple platforms. XCFramework packaging for macOS, iOS, iOS simulator, and Catalyst projects. Aug 30, 2021 · A few days ago, Kotlin 1. It covers the CMake build configuration, building Hermes on different platforms, and how to run and extend the test suite. 0+ (for XCFramework support) SDL3 framework (built separately) External audio libraries (optional, for format support) Build Process The build process follows this sequence: 2 days ago · Build Configuration The Apple clients are built using Xcode and xcodebuild with the following architecture support: Libbox. it allows a single bundler for both swift and objective-c libraries that support multiple platforms. Xamarin added support. Simplified support for Objective-C projects. If you publish to public app stores using this asset, feel free to share your experience. Advantages of xcframework Support for multiple platforms in the same framework. 4. Easy integration in Xcode 13+. It has been introduced by Apple during the WWDC 2019 as a replacement for FatFrameworks. Extensive demo applications and comprehensive documentation. uccg jaurj ndpkbn xsxs dlgxlt tlfml ogptir gnvvy lzqni xjxsai
Xcframework support. macOS is not supported. 30 has been released. . To learn more about...